Chris Strain, co-designer of Asking For Trobils, talks design and fun with BJ on Gumbo Live! #3.
Sure, Agricola has a lot of fans. But why? Jason Dinger has a theory, and it just might surprise you...
Friends were made, games were played, and boardgamers took over the convention hotel. And Dice Tower Con VI has not even started yet…
Soar above the great city, training your clan of dragonriders to defeat The Shattered. And score power points, too.
Ah, the sea. Build your own ships, ply the waters of the Atlantic stalking the great whales, and build out your part of New Bedford in this great new worker placement game.
Our last desperate search for good gumbo in Indianapolis was unsuccessful -- but on the bright side, we played / demoed / bought lots of great new games (at least new to me.)
Since I discovered hobby games, I have kept my eye on each new wave of young designers. I have enjoyed watching them push the limits of creativity. They are blurring the lines between mechanics and game styles, they are pushing the envelope on art direction and theming, and in general they are raising the standards... Continue Reading →